Patch changes
Every Forever build we know about, newest first. Primary changes are ranked by impact: talents added or removed outrank big number changes, which outrank rewording. Earlier beta builds come from published patch notes; builds captured by this site are diffed automatically, including items.
Build 1.60.1.70291
vs 1.60.1.70245 · 2026-10-08 · 2 changes (0 buffs, 1 nerfs) · from published patch notes
Primary changes
Rank 5:Causes 3020 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 5:Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
All 2 changes by class
Paladin
Rank 5:Causes 3020 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 5:Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
Build 1.60.1.70170
vs 1.60.1.70124 · 2026-10-01 · 11 changes (2 buffs, 1 nerfs) · from published patch notes
Primary changes
Increases chance to block by 2030% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Rank 3:Increases chance to block by 2030% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
Rank 3:Increases your spell damage and healing by up to 10060% of your Intellect.
Rank 5:Damaging melee attacks against you have a 10% chance to increase your chance to block by 3020%. Lasts 10 sec or 5 blocks.
Rank 5:Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. The PaladinYou may only have one Light's Vigil active per party.
All 11 changes by class
Paladin
Increases chance to block by 2030% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Rank 3:Increases chance to block by 2030% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
Rank 3:Increases your spell damage and healing by up to 10060% of your Intellect.
Rank 5:Damaging melee attacks against you have a 10% chance to increase your chance to block by 3020%. Lasts 10 sec or 5 blocks.
Rank 5:Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. The PaladinYou may only have one Light's Vigil active per party.
Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Grants you immunity to Silence and Interrupt effects. Lastsfor 6 sec.
Rank 5:Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
Rank 3:Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 395 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 704. The PaladinYou may only have one Light's Vigil active per party.
Rank 2:Fills the Paladinyou with divine fury for 30 sec, causing melee attacks to dealinflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy causesinflicts 36.9 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Build 1.60.1.70009
vs 1.60.1.69977 · 2026-09-24 · 11 changes (2 buffs, 2 nerfs) · from published patch notes
Primary changes
Increases the damage of your Holy Strike ability by 1020% and causes it to refresh all Judgement effects on the target.
Rank 2:Increases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets.
Rank 2:Reduces the cooldown of your Holy Strike ability by 2 sec.
Rank 3:Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 53 times.
Rank 3:Increases the damage you deal with two-handed melee weapons by 96%.
Increases the threat generated by your Holy attacks by 9060%. Lasts 30 min.
All 11 changes by class
Paladin
Increases the damage of your Holy Strike ability by 1020% and causes it to refresh all Judgement effects on the target.
Rank 2:Increases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets.
Rank 2:Reduces the cooldown of your Holy Strike ability by 2 sec.
Rank 3:Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 53 times.
Rank 3:Increases the damage you deal with two-handed melee weapons by 96%.
Increases the threat generated by your Holy attacks by 9060%. Lasts 30 min.
Rank 8:An instant strike that causes 4050% weapon damage plus an additional 93 as Holy damage.
Rank 5:Increases the critical strike chance of your Holy Shock spelland Holy Strike spells by 15%, and all other spells by 5%.
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 324, or enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. YouThe Paladin may only have 1one Light's Vigil active per Paladin, per party.
WhenReduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Rank 3:Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes allied targets to heal their party for 704, or enemy targets to suffer 395 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 704. YouThe Paladin may only have 1one Light's Vigil active per Paladin, per party.