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Races & racials

Forever reworked most racials — Sword, Axe and Mace Specialization now grant crit with all spells and attacks, Blood Fury boosts Attack Power and Spell Power, and Skyborne is new. Rankings below simulate every race with identical talents and gear.

Race ranking by spec (level 60)

SpecHumanOrcDwarfNight ElfUndeadTaurenGnomeTrollHigh OrderSkyborneWindshaperSkyborne
Arms Warriorbest-1.6%-0.6%†-1.4%-0.2%-1.6%-0.3%-2.4%†-1.3%†-1.3%†
Fury Warriorbest-5.2%-5.5%†-2.8%-5.0%-4.1%-5.4%-3.5%†-5.0%†-5.0%†
Protection Warrior-0.3%-1.6%-3.0%†-1.1%-3.1%best-1.6%-2.3%†-2.5%†-2.5%†
Holy Paladin-0.4%·best·-1.8%·····
Protection Paladinbest·-1.9%†·-2.1%·····
Retribution Paladinbest·-2.7%†·-2.8%·····
Beast Mastery Hunter-2.2%-1.7%-2.3%†-0.4%·-2.0%·-0.3%†best†best†
Marksmanship Hunterbest-2.9%-3.4%†-1.8%·-2.7%·-1.3%†-1.1%†-1.1%†
Survival Hunterbest-1.9%-2.5%†-1.1%·-2.2%·-2.4%†-0.8%†-0.8%†
Assassination Rogue-0.4%best-0.6%†-2.9%-0.6%·-2.3%-2.4%†-2.7%†-2.7%†
Combat Rogue-3.4%-2.9%-2.6%†-1.6%-3.6%·best-2.9%†-3.1%†-3.1%†
Subtlety Rogue-1.5%-1.1%-0.8%†best-1.8%·-0.0%-1.1%†-1.3%†-1.3%†
Discipline Priest-3.7%·-3.4%-3.5%-4.9%·best-4.2%··
Holy Priest-5.7%·-6.7%-5.8%-6.6%·best-7.0%··
Shadow Priest-0.5%·-1.1%†-0.5%-0.5%·best-1.1%†··
Elemental Shaman·-0.0%-0.8%†··best·-4.7%†·-2.9%†
Enhancement Shaman·best-4.4%†··-1.7%·-4.5%†·-4.4%†
Restoration Shaman·-1.0%-0.6%··-1.0%·-1.3%·best
Arcane Mage-5.1%best··-0.4%·-5.1%-0.4%†-0.3%†·
Fire Mage-3.0%-10.0%··-3.5%·best-9.1%†-4.5%†·
Frost Mage-0.2%best··-0.2%·-0.1%-0.2%†-0.1%†·
Affliction Warlockbest-4.0%··-5.1%·-4.2%-4.9%†··
Demonology Warlock-1.0%best··-1.0%·-0.8%-1.0%†··
Destruction Warlock-0.6%best··-1.6%·-1.4%-1.2%†··
Balance Druid···best·-0.9%··-0.8%†-0.8%†
Feral (Cat) Druid···-0.6%·best··-1.2%†-1.2%†
Feral (Bear) Druid···-1.0%·best··-2.2%†-2.2%†
Restoration Druid···best·-1.5%··-0.3%-0.3%

Percentages are relative to the best race for that spec with the same optimised talents and gear, against a raid boss. † has an extra bonus against one creature type (hover for details), not included in the ranking. Utility racials (stun breaks, stealth detection, movement) are not simulated and do not affect the ranking.

Human

alliance

  • Perceptionutilitynot simulated

    Dramatically increases stealth detection for 20 sec.

  • Sword Specializationpassivesimulated

    Increases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.

  • The Human Spiritpassivesimulated

    Spirit increased by 5%.

  • Will to Surviveutilitynot simulated

    Instantly removes all Stun effects.

Orc

horde

  • Blood Furyon-usesimulated

    Increases Attack Power and Spell Power by 10% for 15 sec.

  • Hardinessutilitynot simulated

    Duration of Stun effects on you reduced by 20%.

  • Axe Specializationpassivesimulated

    Increases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.

  • Shatter Curseutilitynot simulated

    Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.

Dwarf

alliance

  • Find Treasureutilitynot simulated

    Allows the dwarf to sense nearby treasure, making it appear on the minimap.

  • Stoneformutilitynot simulated

    Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.

  • Mace Specializationpassivesimulated

    Increases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.

  • Big Game Huntersituationalsimulated

    Damage dealt versus Beasts increased by 5%.

Night Elf

alliance

  • Shadowmeldutilitynot simulated

    Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.

  • Quicknesspassivesimulated

    Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.

  • Wisp Spiritutilitynot simulated

    Transform into a wisp upon death, increasing movement speed by 75%.

  • Elune's Lighton-usesimulated

    Increases your critical strike chance with all spells and attacks by 10% for 15 sec.

Undead

horde

  • Underwater Breathingutilitynot simulated

    Underwater breath lasts 300% longer than normal.

  • Will of the Forsakenutilitynot simulated

    Instantly removes all Charm, Fear and Sleep effects.

  • Cannibalizeutilitynot simulated

    When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

  • Touch of the Graveutilitynot simulated

    Your spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.

Tauren

horde

  • War Stomputilitynot simulated

    Stuns up to 5 enemies within 8 yds for 2 sec.

  • Endurancepassivesimulated

    Total Health increased by 5% and chance to hit increased by 1%.

  • Cultivationutilitynot simulated

    Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.

  • Plainsrunningutilitynot simulated

    Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.

Gnome

alliance

  • Escape Artistutilitynot simulated

    Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.

  • Expansive Mindpassivesimulated

    Maximum Mana increased by 5%.

  • Engineering Specializationutilitynot simulated

    Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.

  • Eureka!utilitynot simulated

    Your next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.

Changed during the beta

Build 1.60.1.70170: Eureka! — Your next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.

Build 1.60.1.70009: Eureka! — Your next 3 damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.

Troll

horde

  • Berserkingon-usesimulated

    Increases your spellcasting and attack speed by 10% for .

  • Regenerationutilitynot simulated

    Health regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.

  • Beast Slayingsituationalsimulated

    Damage dealt versus Beasts increased by 5%.

  • Rapid Regenerationutilitynot simulated

    Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.

High Order Skyborne New in Forever

alliance

  • Read Ley Lineutilitynot simulated

    Attempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.

  • Walk on Airutilitynot simulated

    Glide downward through the air for 10 sec while controlling your direction of travel.

  • Elemental Insightsituationalsimulated

    Damage dealt versus Elementals increased by 5%.

  • Wind Blessedpassivesimulated

    Increases your spellcasting, melee, and ranged Haste by 1%.

Windshaper Skyborne New in Forever

horde

  • Walk on Airutilitynot simulated

    Glide downward through the air for 10 sec while controlling your direction of travel.

  • Elemental Insightsituationalsimulated

    Damage dealt versus Elementals increased by 5%.

  • Wind Blessedpassivesimulated

    Increases your spellcasting, melee, and ranged Haste by 1%.

  • Skysightutilitynot simulated

    Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.