Races & racials
Forever reworked most racials — Sword, Axe and Mace Specialization now grant crit with all spells and attacks, Blood Fury boosts Attack Power and Spell Power, and Skyborne is new. Rankings below simulate every race with identical talents and gear.
Race ranking by spec (level 60)
| Spec | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Arms Warrior | best | -1.6% | -0.6%† | -1.4% | -0.2% | -1.6% | -0.3% | -2.4%† | -1.3%† | -1.3%† |
| Fury Warrior | best | -5.2% | -5.5%† | -2.8% | -5.0% | -4.1% | -5.4% | -3.5%† | -5.0%† | -5.0%† |
| Protection Warrior | -0.3% | -1.6% | -3.0%† | -1.1% | -3.1% | best | -1.6% | -2.3%† | -2.5%† | -2.5%† |
| Holy Paladin | -0.4% | · | best | · | -1.8% | · | · | · | · | · |
| Protection Paladin | best | · | -1.9%† | · | -2.1% | · | · | · | · | · |
| Retribution Paladin | best | · | -2.7%† | · | -2.8% | · | · | · | · | · |
| Beast Mastery Hunter | -2.2% | -1.7% | -2.3%† | -0.4% | · | -2.0% | · | -0.3%† | best† | best† |
| Marksmanship Hunter | best | -2.9% | -3.4%† | -1.8% | · | -2.7% | · | -1.3%† | -1.1%† | -1.1%† |
| Survival Hunter | best | -1.9% | -2.5%† | -1.1% | · | -2.2% | · | -2.4%† | -0.8%† | -0.8%† |
| Assassination Rogue | -0.4% | best | -0.6%† | -2.9% | -0.6% | · | -2.3% | -2.4%† | -2.7%† | -2.7%† |
| Combat Rogue | -3.4% | -2.9% | -2.6%† | -1.6% | -3.6% | · | best | -2.9%† | -3.1%† | -3.1%† |
| Subtlety Rogue | -1.5% | -1.1% | -0.8%† | best | -1.8% | · | -0.0% | -1.1%† | -1.3%† | -1.3%† |
| Discipline Priest | -3.7% | · | -3.4% | -3.5% | -4.9% | · | best | -4.2% | · | · |
| Holy Priest | -5.7% | · | -6.7% | -5.8% | -6.6% | · | best | -7.0% | · | · |
| Shadow Priest | -0.5% | · | -1.1%† | -0.5% | -0.5% | · | best | -1.1%† | · | · |
| Elemental Shaman | · | -0.0% | -0.8%† | · | · | best | · | -4.7%† | · | -2.9%† |
| Enhancement Shaman | · | best | -4.4%† | · | · | -1.7% | · | -4.5%† | · | -4.4%† |
| Restoration Shaman | · | -1.0% | -0.6% | · | · | -1.0% | · | -1.3% | · | best |
| Arcane Mage | -5.1% | best | · | · | -0.4% | · | -5.1% | -0.4%† | -0.3%† | · |
| Fire Mage | -3.0% | -10.0% | · | · | -3.5% | · | best | -9.1%† | -4.5%† | · |
| Frost Mage | -0.2% | best | · | · | -0.2% | · | -0.1% | -0.2%† | -0.1%† | · |
| Affliction Warlock | best | -4.0% | · | · | -5.1% | · | -4.2% | -4.9%† | · | · |
| Demonology Warlock | -1.0% | best | · | · | -1.0% | · | -0.8% | -1.0%† | · | · |
| Destruction Warlock | -0.6% | best | · | · | -1.6% | · | -1.4% | -1.2%† | · | · |
| Balance Druid | · | · | · | best | · | -0.9% | · | · | -0.8%† | -0.8%† |
| Feral (Cat) Druid | · | · | · | -0.6% | · | best | · | · | -1.2%† | -1.2%† |
| Feral (Bear) Druid | · | · | · | -1.0% | · | best | · | · | -2.2%† | -2.2%† |
| Restoration Druid | · | · | · | best | · | -1.5% | · | · | -0.3% | -0.3% |
Percentages are relative to the best race for that spec with the same optimised talents and gear, against a raid boss. † has an extra bonus against one creature type (hover for details), not included in the ranking. Utility racials (stun breaks, stealth detection, movement) are not simulated and do not affect the ranking.
Human
alliance
Perceptionutilitynot simulatedDramatically increases stealth detection for 20 sec.
Sword SpecializationpassivesimulatedIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritpassivesimulatedSpirit increased by 5%.
Will to Surviveutilitynot simulatedInstantly removes all Stun effects.
Orc
horde
Blood Furyon-usesimulatedIncreases Attack Power and Spell Power by 10% for 15 sec.
Hardinessutilitynot simulatedDuration of Stun effects on you reduced by 20%.
Axe SpecializationpassivesimulatedIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
Shatter Curseutilitynot simulatedInstantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.
Dwarf
alliance
Find Treasureutilitynot simulatedAllows the dwarf to sense nearby treasure, making it appear on the minimap.
Stoneformutilitynot simulatedInstantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Mace SpecializationpassivesimulatedIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Big Game HuntersituationalsimulatedDamage dealt versus Beasts increased by 5%.
Night Elf
alliance
Shadowmeldutilitynot simulatedActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
QuicknesspassivesimulatedDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp Spiritutilitynot simulatedTransform into a wisp upon death, increasing movement speed by 75%.
Elune's Lighton-usesimulatedIncreases your critical strike chance with all spells and attacks by 10% for 15 sec.
Undead
horde
Underwater Breathingutilitynot simulatedUnderwater breath lasts 300% longer than normal.
Will of the Forsakenutilitynot simulatedInstantly removes all Charm, Fear and Sleep effects.
Cannibalizeutilitynot simulatedWhen activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the Graveutilitynot simulatedYour spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.
Tauren
horde
War Stomputilitynot simulatedStuns up to 5 enemies within 8 yds for 2 sec.
EndurancepassivesimulatedTotal Health increased by 5% and chance to hit increased by 1%.
Cultivationutilitynot simulatedCultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.
Plainsrunningutilitynot simulatedGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.
Gnome
alliance
Escape Artistutilitynot simulatedInstantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Expansive MindpassivesimulatedMaximum Mana increased by 5%.
Engineering Specializationutilitynot simulatedYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Eureka!utilitynot simulatedYour next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.
Changed during the beta
Build 1.60.1.70170: Eureka! — Your next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.
Build 1.60.1.70009: Eureka! — Your next 3 damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.
Troll
horde
Berserkingon-usesimulatedIncreases your spellcasting and attack speed by 10% for .
Regenerationutilitynot simulatedHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.
Beast SlayingsituationalsimulatedDamage dealt versus Beasts increased by 5%.
Rapid Regenerationutilitynot simulatedRegenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
High Order Skyborne New in Forever
alliance
Read Ley Lineutilitynot simulatedAttempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.
Walk on Airutilitynot simulatedGlide downward through the air for 10 sec while controlling your direction of travel.
Elemental InsightsituationalsimulatedDamage dealt versus Elementals increased by 5%.
Wind BlessedpassivesimulatedIncreases your spellcasting, melee, and ranged Haste by 1%.
Windshaper Skyborne New in Forever
horde
Walk on Airutilitynot simulatedGlide downward through the air for 10 sec while controlling your direction of travel.
Elemental InsightsituationalsimulatedDamage dealt versus Elementals increased by 5%.
Wind BlessedpassivesimulatedIncreases your spellcasting, melee, and ranged Haste by 1%.
Skysightutilitynot simulatedAttempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.