Scarlet Monastery: Cathedral
5-player dungeon · level 30+ · returning from Classic
▸High Inquisitor Fairbanks
Forever clientDispel MagicInterrupt3 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| Curse of BloodIncreases the Physical damage taken by an enemy by 1 for 20 sec. | shadow | curse | 2.0 s | |
| Dispel MagicDispels magic on the target, removing 1 harmful spell from an ally or 1 beneficial spell from an enemy. | holy | |||
| FearStrikes fear in an enemy, causing it to flee in terror for 6 sec. Only 1 target can be feared at a time. | shadow | magicFear | 1.5 s | |
| HealCalls upon Holy magic to heal an ally. | holy | Heals | 3.0 s | |
| Power Word: ShieldWraps the caster in a shield that lasts up to 30 sec., absorbing a maximum of 801 Physical or magical damage. While the shield holds, spells will not be interrupted by Physical attacks. | holy | |||
| SleepPuts nearby enemies to sleep for up to 6 sec. Any damage caused will awaken them. | shadow | magicAreaSleepStun | 1.3 s |
Abilities: Classic-era boss page (High Inquisitor Fairbanks) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
Bring:Dispel MagicInterruptRemove CurseFear immunity / wardShadow resistance
- Stuns — expect damage spikes the victim can’t react to. (Sleep)
| Wrist · Leather | 41 | 33.3% | Classic-era | |
| Feet · Mail | 41 | 33.3% | Classic-era | |
| Shoulder · Cloth | 41 | 33.3% | Classic-era |
▸High Inquisitor Whitemane
Forever client3 items
No ability data for this boss yet.
| Main Hand · One-Hand Mace | 44 | 20% | Classic-era | |
| Neck · Miscellaneous | 44 | 40% | Classic-era | |
| Head · Cloth | 44 | 40% | Classic-era |
▸Scarlet Commander Mograine
named mob4 items
| Off Hand · Shield | 44 | 40% | Classic-era | |
| Hands · Mail | 44 | 22.5% | Classic-era | |
| Two-Hand · Two-Hand Mace | 44 | 22.5% | Classic-era | |
| Legs · Mail | 43 | 15% | Classic-era |
Mobs: rare and better drops
No rare or better mob drops attributed to this instance.
Rare and better only; world-drop items (under 0.1%) are left out. Named mobs with their own loot are listed with the bosses.