Gordok Commons (Dire Maul North)
5-player dungeon · level 54+ · returning from Classic
▸Guard Mol'dar
Forever client13 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| Shield BashGuard Mol'dar inflicts Physical damage to a player and interrupts any spell being cast for 3 sec. | physical | 58–58 | ||
| Shield ChargeGuard Mol'dar charges a player, knocking them back and inflicting Physical damage to them. | — | Knockbackfrom text | ||
| StrikeGuard Mol'dar inflicts Physical damage to a player. | — | |||
| Intruder Alert!Guard Mol'dar casts Frenzy and calls for help at 50% health remaining. | — | EnrageAddsfrom text | ||
| FrenzyGuard Mol'dar attacks 60% faster for 2 min. | — |
Abilities: Classic-era boss page (Guard Mol'dar) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Knockback — tank with a wall behind, keep away from ledges and packs. (Shield Charge)
| Shoulder · Plate | 60 | 7.7% | Classic-era | |
| Shoulder · Mail | 60 | 7.7% | Classic-era | |
| One-Hand · One-Hand Axe | 60 | 7.7% | Classic-era | |
| Back · Cloth | 60 | 7.7% | Classic-era | |
| Wrist · Cloth | 60 | 7.7% | Classic-era | |
| Wrist · Plate | 60 | 7.7% | Classic-era | |
| Finger · Miscellaneous | 60 | 7.7% | Classic-era | |
| Waist · Leather | 60 | 7.7% | Classic-era | |
| Main Hand · Fist Weapon | 60 | 7.7% | Classic-era | |
| Wrist · Mail | 60 | 7.7% | Classic-era | |
| One-Hand · One-Hand Sword | 60 | 7.7% | Classic-era | |
| Chest · Cloth | 60 | 7.7% | Classic-era | |
| Ranged · Gun | 60 | 7.7% | Classic-era |
▸Stomper Kreeg
Forever client1 item
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| Booze SpitStomper Kreeg spits booze at all players in a cone in front of him. Players hit by Booze Spit have their chance to hit reduced by 75% and are inebriated for 8 sec. | — | AreaFrontal conefrom text | ||
| War StompStomper Kreeg knocks back all players within 5 yards. | — | AreaKnockbackfrom text | ||
| WhirlwindStomper Kreeg inflicts Physical damage to all players within 8 yards. | — | Areafrom text | ||
| You Made Me Spill My Drink!Stomper Kreeg enters a Drunken Rage and casts Frenzy at 50% health remaining. | — | Enragefrom text | ||
| FrenzyStomper Kreeg attacks 60% faster for 2 min. | — | Enragefrom text | ||
| Drunken RageStomper Kreeg begins setting the threat of his current target to zero each time he attacks a player in melee combat. Drunken Rage also increases the movement speed of Stomper Kreeg by 100% for 1 min. | — | Threat dropfrom text |
Abilities: Classic-era boss page (Stomper Kreeg) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Frontal cone — only the tank in front; everyone else at the sides or behind. (Booze Spit)
- Knockback — tank with a wall behind, keep away from ledges and packs. (War Stomp)
- Threat drop/wipe — damage dealers hold back after it until the tank re-establishes. (Drunken Rage)
| Held In Off-hand · Miscellaneous | 60 | 40% | Classic-era |
▸Guard Fengus
Forever client8 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| Shield BashGuard Fengus inflicts Physical damage to a player and interrupts any spell being cast for 3 sec. | — | from text | ||
| Shield ChargeGuard Fengus charges a player, knocking them back and inflicting Physical damage to them. | — | Knockbackfrom text | ||
| StrikeGuard Fengus inflicts Physical damage to a player. | — | from text | ||
| Intruder Alert!Guard Fengus casts Frenzy and calls for help at 50% health remaining. | — | EnrageAddsfrom text | ||
| FrenzyGuard Fengus attacks 60% faster for 2 min. | — | Enragefrom text |
Abilities: Classic-era boss page (Guard Fengus) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Knockback — tank with a wall behind, keep away from ledges and packs. (Shield Charge)
| Wrist · Plate | 60 | 12.5% | Classic-era | |
| Finger · Miscellaneous | 60 | 12.5% | Classic-era | |
| Waist · Leather | 60 | 12.5% | Classic-era | |
| Main Hand · Fist Weapon | 60 | 12.5% | Classic-era | |
| Wrist · Mail | 60 | 12.5% | Classic-era | |
| One-Hand · One-Hand Sword | 60 | 12.5% | Classic-era | |
| Chest · Cloth | 60 | 12.5% | Classic-era | |
| Ranged · Gun | 60 | 12.5% | Classic-era |
▸Guard Slip'kik
Forever client13 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| Shield BashGuard Slip'kik inflicts Physical damage to a player and interrupts any spell being cast for 3 sec. | physical | 58–58 | ||
| Shield ChargeGuard Slip'kik charges a player, knocking them back and inflicting Physical damage to them. | — | Knockbackfrom text | ||
| StrikeGuard Slip'kik inflicts Physical damage to a player. | — | |||
| Intruder Alert!Guard Slip'kik casts Frenzy and calls for help at 50% health remaining. | — | EnrageAddsfrom text | ||
| FrenzyGuard Slip'kik attacks 60% faster for 2 min. | — |
Abilities: Classic-era boss page (Guard Slip'kik) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Knockback — tank with a wall behind, keep away from ledges and packs. (Shield Charge)
| Shoulder · Plate | 60 | 7.7% | Classic-era | |
| Shoulder · Mail | 60 | 7.7% | Classic-era | |
| One-Hand · One-Hand Axe | 60 | 7.7% | Classic-era | |
| Back · Cloth | 60 | 7.7% | Classic-era | |
| Wrist · Cloth | 60 | 7.7% | Classic-era | |
| Wrist · Plate | 60 | 7.7% | Classic-era | |
| Finger · Miscellaneous | 60 | 7.7% | Classic-era | |
| Waist · Leather | 60 | 7.7% | Classic-era | |
| Main Hand · Fist Weapon | 60 | 7.7% | Classic-era | |
| Wrist · Mail | 60 | 7.7% | Classic-era | |
| One-Hand · One-Hand Sword | 60 | 7.7% | Classic-era | |
| Chest · Cloth | 60 | 7.7% | Classic-era | |
| Ranged · Gun | 60 | 7.7% | Classic-era |
▸Captain Kromcrush
Forever clientFear immunity / ward4 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| Frightening ShoutCaptain Kromcrush causes all players within 0 yards to run in fear for 6 sec. | — | AreaFearfrom text | ||
| Mortal CleaveCaptain Kromcrush inflicts Physical damage to a player and an additional player adjacent to the first. Mortal Cleave reduces all healing to affected players by 50% for 5 sec. | — | from text | ||
| Intruder Alert!Captain Kromcrush summons two Gordok Reavers to aid him in battle when he reaches 50% health remaining. | — | Addsfrom text | ||
| Gordok Reaver | — | from text | ||
| CleaveThe Gordok Reaver inflicts Physical damage to a player and an additional player adjacent to the first. | — | from text | ||
| Sunder ArmorThe Gordok Reaver reduces the armor of a player, increasing the Physical damage they receive. Sunder Armor stacks up to 5 charges and lasts 20 sec. | — | from text | ||
| Mortal StrikeThe Gordok Reaver inflicts Physical damage to a player. Players affected by Mortal Strike receive 50% less healing for 5 sec. | — | Healing reducedfrom text | ||
| Bring it on!Captain Kromcrush activates Retaliation with when he reaches 25% health remaining. | — | from text | ||
| RetaliationCaptain Kromcrush retaliates against all players who strike him in melee combat for 8 sec, inflicting Physical damage. | — | Areafrom text |
Abilities: Classic-era boss page (Captain Kromcrush) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Healing reduction on the target — heavier healing on whoever has it. (Mortal Strike)
| Feet · Cloth | 62 | 25% | Classic-era | |
| Chest · Plate | 62 | 25% | Classic-era | |
| Two-Hand · Polearm | 62 | 25% | Classic-era | |
| Waist · Leather | 62 | 25% | Classic-era |
▸Cho'Rush the Observer
Forever clientFear immunity / wardInterrupt4 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| HealCho'Rush the Observer heals himself or an ally. | — | Healsfrom text | ||
| Mind BlastCho'Rush the Observer inflicts Shadow damage to a player. | shadow | from text | ||
| Power Word: ShieldCho'Rush the Observer gives himself or an ally a shield of Holy energy that absorbs damage, and prevents spellcasting from interruption. Power Word: Shield lasts for 30 sec or until it absorbs too much damage. | — | from text | ||
| Psychic ScreamCho'Rush the Observer makes all players within 8 yards run in fear for 4 sec. | — | AreaFearfrom text | ||
| Chain LightningCho'Rush the Observer inflicts Nature damage to a player and up to 2 targets nearby. | nature | from text | ||
| Healing ChainCho'Rush the Observer heals himself or an ally. | — | Healsfrom text | ||
| Earthgrab TotemCho'Rush the Observer summons an Earthgrab Totem by his side that lasts for 30 sec. | — | Addsfrom text | ||
| EarthgrabThe Earthgrab Totem immobilizes all players within 10 yards every 5 seconds. | — | AreaOver timeRootfrom text | ||
| Lightning BoltCho'Rush the Observer inflicts Nature damage to a player. | nature | from text | ||
| Arcane ExplosionCho'Rush the Observer inflicts Arcane damage to all players within 10 yards. | arcane | Areafrom text | ||
| BloodlustCho'Rush the Observer gives himself or an ally Bloodlust. Affected enemies have their melee attack speed increased by 60% for 30 sec. | — | from text | ||
| FireballCho'Rush the Observer inflicts Fire damage to a player. | fire | from text | ||
| Frost NovaCho'Rush the Observer inflicts Frost damage to all players within 10 yards. Frost Nova immobilizes affected players for 8 sec. | frost | AreaRootfrom text |
Abilities: Classic-era boss page (Cho'Rush the Observer) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Roots/freezes — don’t stand in what follows. (Earthgrab, Frost Nova)
| One-Hand · One-Hand Sword | 61 | 25% | Classic-era | |
| Head · Leather | 61 | 25% | Classic-era | |
| Ranged · Wand | 61 | 25% | Classic-era | |
| Off Hand · Shield | 61 | 25% | Classic-era |
▸King Gordok
Forever client8 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| Berserk ChargeKing Gordok charges a random player, knocking them up in the air and inflicting Physical damage. | — | Knockback | ||
| Mortal StrikeKing Gordok inflicts Physical damage on a player. Mortal Strike reduces healing received by 50% for 5 sec. | — | Healing reduced | ||
| Sunder ArmorKing Gordok reduces a player's armor for 20 sec, increasing the physical damage they receive. Sunder Armor stacks up to 5 charges. | — | |||
| War StompKing Gordok inflicts Physical damage to all players within 5 yards and stuns them for 4 sec. | — | AreaStun |
Abilities: Classic-era boss page (King Gordok) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Knockback — tank with a wall behind, keep away from ledges and packs. (Berserk Charge)
- Healing reduction on the target — heavier healing on whoever has it. (Mortal Strike)
- Stuns — expect damage spikes the victim can’t react to. (War Stomp)
| Finger · Miscellaneous | 63 | 25% | Classic-era | |
| Two-Hand · Two-Hand Sword | 63 | 25% | Classic-era | |
| Wrist · Leather | 63 | 25% | Classic-era | |
| Held In Off-hand · Miscellaneous | 63 | 25% | Classic-era | |
| Head · Cloth | 63 | 25% | Classic-era | |
| Feet · Plate | 63 | 25% | Classic-era | |
| Hands · Mail | 63 | 25% | Classic-era | |
| Legs · Mail | 63 | 25% | Classic-era |
Mobs: rare and better drops
No rare or better mob drops attributed to this instance.
Rare and better only; world-drop items (under 0.1%) are left out. Named mobs with their own loot are listed with the bosses.