Capital Gardens (Dire Maul West)
5-player dungeon · level 54+ · returning from Classic
▸Tendris Warpwood
Forever client4 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| Intruder Alert!Tendris Warpwood calls any living Ironbark Protectors to come to his aid when players begin the fight. | — | from text | ||
| TrampleThe Ironbark Protector inflicts Physical damage to all players within 10 yards. | — | Areafrom text | ||
| Knock AwayThe Ironbark Protector inflicts Physical damage to a player and knocks them away. Knock Away also reduces the threat of the player by 50%. | — | KnockbackThreat dropfrom text | ||
| Entangling RootsThe Ironbark Protector entangles a player in roots, inflicting Nature damage every 3 seconds and immobilizing them for 15 sec. The Ironbark Protector will only use this ability if no player is in melee combat with it. | nature | Over timeRootfrom text | ||
| Grasping VinesInflicts Physical damage to nearby enemies, knocking them down and immobilizing them for 10 sec. | — | AreaRootfrom text | ||
| EntangleEntangles an enemy in roots, inflicting Nature damage every 3 sec. and immobilizing it for up to 10 sec. | nature | Over timeRootfrom text |
Abilities: Classic-era boss page (Tendris Warpwood) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Knockback — tank with a wall behind, keep away from ledges and packs. (Knock Away)
- Threat drop/wipe — damage dealers hold back after it until the tank re-establishes. (Knock Away)
- Roots/freezes — don’t stand in what follows. (Entangling Roots, Grasping Vines, Entangle)
| Legs · Leather | 61 | 25% | Classic-era | |
| Waist · Mail | 61 | 25% | Classic-era | |
| Off Hand · Shield | 61 | 25% | Classic-era | |
| Two-Hand · Staff | 61 | 25% | Classic-era |
▸Illyanna Ravenoak
Forever client5 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| FerraFerra is Illyanna Ravenoak's faithful companion and will fight by her side to the death. | — | from text | ||
| ChargeFerra charges a player, inflicting Physical damage and stunning them for 2 sec. | — | Stunfrom text | ||
| MaulFerra inflicts Physical damage to a player | — | from text | ||
| Multi-ShotIllyanna Ravenoak inflicts Physical damage to a player and up to 9 players adjacent to the first. | — | from text | ||
| VolleyIllyanna Ravenoak deals Arcane damage to all players within a targeted area 16 yards wide. Volley inflicts Arcane damage every second for 6 sec. | arcane | Areafrom text | ||
| Immolation TrapIllyanna Ravenoak places an Immolation Trap at her feet. The Immolation Trap lasts 1 min or until a player walks over it.The Immolation Trap inflicts Fire damage every 3 seconds for 15 sec to the player that walks over it. | fire | Over timefrom text | ||
| Concussive ShotIllyanna Ravenoak dazes a player, reducing their movement speed by 50% for 3 sec. Concussive Shot has a 50% chance to stun the player for 3 sec instead. | — | Stunfrom text |
Abilities: Classic-era boss page (Illyanna Ravenoak) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Stuns — expect damage spikes the victim can’t react to. (Charge, Concussive Shot)
| Hands · Plate | 61 | 25% | Classic-era | |
| Legs · Cloth | 61 | 25% | Classic-era | |
| Hands · Mail | 61 | 25% | Classic-era | |
| One-Hand · One-Hand Axe | 61 | 25% | Classic-era | |
| Held In Off-hand · Miscellaneous | 1 | 100% | Classic-era |
▸Magister Kalendris
Forever clientCrowd control5 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| ShadowformMagister Kalendris assumes a form of Shadow at 50% health remaining. Shadowform reduces all melee damage received by 40% and increases Shadow damage inflicted by 40% for 4 min. | shadow | from text | ||
| Shadow Word: PainMagister Kalendris inflicts Shadow Word: Pain on a player. Shadow Word: Pain inflicts Shadow damage every 3 seconds for 15 sec. | shadow | Over timefrom text | ||
| Mind FlayMagister Kalendris inflicts Shadow damage every second to a player. Mind Flay also reduces the movement speed of the player by 50%. Mind Flay lasts 3 sec. | shadow | from text | ||
| Mind BlastMagister Kalendris inflicts Shadow damage to a player. | shadow | from text | ||
| Dominate MindMagister Kalendris charms a player. Charmed players will fight for Magister Kalendris; but their melee attack speed is slowed by 100%. Dominate Mind lasts for 10 sec. | — | Mind controlSlowfrom text |
Abilities: Classic-era boss page (Magister Kalendris) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Slows — kite or stay put, don’t run. (Dominate Mind)
| Shoulder · Leather | 62 | 20% | Classic-era | |
| Neck · Miscellaneous | 61 | 20% | Classic-era | |
| Trinket · Miscellaneous | 61 | 20% | Classic-era | |
| Back · Cloth | 61 | 20% | Classic-era | |
| Wrist · Plate | 61 | 20% | Classic-era |
▸Immol'thar
Forever clientCure Disease10 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| Eye of Immol'tharImmol'thar summons an Eye of Immol'thar periodically throughout the encounter.Eyes of Immol'thar will choose a player at random to attack when they spawn. | — | Addsfrom text | ||
| Gaze of Immol'tharEyes of Immol'thar slow player movement speed by 40%, their melee attack speed by 100%, and their casting speed by 50% for 4 sec. | — | Slowfrom text | ||
| Portal of Immol'tharTeleport a random enemy target. | arcane | |||
| Infected BiteImmol'thar bites a player, inflicting Nature damage every 3 seconds and increasing their Physical damage taken by 44 for 15 sec. | nature | diseaseOver time | 4,736–4,736 | |
| FrenzyIncreases the caster's attack speed by 60% for 2 min. | — | |||
| TrampleInflicts normal damage plus additional damage to nearby enemies. | — | Area |
Abilities: Classic-era boss page (Immol'thar) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Slows — kite or stay put, don’t run. (Gaze of Immol'thar)
| Shoulder · Plate | 62 | 20% | Classic-era | |
| Main Hand · Dagger | 62 | 20% | Classic-era | |
| Back · Cloth | 62 | 20% | Classic-era | |
| Wrist · Mail | 62 | 20% | Classic-era | |
| Neck · Miscellaneous | 62 | 20% | Classic-era | |
| Waist · Leather | 62 | 20% | Classic-era | |
| Feet · Mail | 62 | 20% | Classic-era | |
| Hands · Leather | 62 | 20% | Classic-era | |
| Chest · Cloth | 62 | 20% | Classic-era | |
| Trinket · Miscellaneous | 62 | 20% | Classic-era |
▸Prince Tortheldrin
Forever client11 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| Dual WieldPrince Tortheldrin wields a weapon in each hand. | — | from text | ||
| ThrashPrince Tortheldrin thrashes, attacking two additional times. | — | from text | ||
| Arcane BlastPrince Tortheldrin inflicts Arcane damage to a player and knocks them back. | arcane | Knockbackfrom text | ||
| WhirlwindPrince Tortheldrin inflicts Physical damage to all players within 8 yards. | — | Areafrom text | ||
| CounterspellPrince Tortheldrin interrupts the spellcasting of a player and prevents further spellcasting for 15 sec. | — | from text |
Abilities: Classic-era boss page (Prince Tortheldrin) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Knockback — tank with a wall behind, keep away from ledges and packs. (Arcane Blast)
| Wrist · Leather | 62 | 20% | Classic-era | |
| Chest · Leather | 62 | 20% | Classic-era | |
| Off Hand · Dagger | 62 | 20% | Classic-era | |
| Legs · Plate | 62 | 20% | Classic-era | |
| Finger · Miscellaneous | 62 | 20% | Classic-era | |
| Back · Cloth | 62 | 20% | Classic-era | |
| Main Hand · One-Hand Sword | 62 | 20% | Classic-era | |
| Legs · Mail | 62 | 20% | Classic-era | |
| Ranged · Crossbow | 62 | 20% | Classic-era | |
| One-Hand · One-Hand Mace | 62 | 20% | Classic-era | |
| Head · Cloth | 1 | 100% | Classic-era |
▸Lord Hel'nurath
Forever clientDispel Magic4 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| Knock AwayInflicts normal damage plus 30 to an enemy and knocks it back. | — | Knockback | ||
| Shadow Word: PainUtters a word of darkness, inflicting Shadow damage to an enemy every 3 sec. for 18 sec. | shadow | magicOver time | 2,526–2,526 | |
| SleepPuts an enemy to sleep for up to 10 sec. Any damage caused will awaken the target. Only one target can be asleep at a time. | shadow | magicSleepStun | ||
| Veil of ShadowReduces healing effects for an enemy by 75% for 8 sec. | shadow | curseHealing reduced | 1.5 s |
Abilities: Classic-era boss page (Lord Hel'nurath (Classic)) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Knockback — tank with a wall behind, keep away from ledges and packs. (Knock Away)
- Stuns — expect damage spikes the victim can’t react to. (Sleep)
- Healing reduction on the target — heavier healing on whoever has it. (Veil of Shadow)
| Shoulder · Cloth | 62 | 25% | Classic-era | |
| Off Hand · Shield | 62 | 25% | Classic-era | |
| Wrist · Plate | 62 | 25% | Classic-era | |
| Ranged · Gun | 62 | 25% | Classic-era |
▸Tsu'zee
Forever client3 items
| Ability | School | Effects | Cast | Damage |
|---|---|---|---|---|
| BackstabInflicts normal damage plus additional damage to an enemy, but only if attacking from behind. | — | |||
| BlindBlinds the target, causing it to wander confused for up to 6 sec. Any damage caused will remove the effect. | nature | Slow | ||
| GougeInflicts 1 damage to an enemy and incapacitates it for up to 3 sec. You will automatically stop attacking. Target must be facing you. Any damage received by the stunned target will revive it. | physical | Stun | 20–20 | |
| Sinister StrikeInflicts normal damage plus 200 to an enemy. | — |
Abilities: Classic-era boss page (Tsu'zee) — not confirmed for Forever. Schools, dispel types and damage come from the Forever client where the spell exists there.
- Slows — kite or stay put, don’t run. (Blind)
- Stuns — expect damage spikes the victim can’t react to. (Gouge)
| Hands · Cloth | 60 | 33.3% | Classic-era | |
| Finger · Miscellaneous | 60 | 33.3% | Classic-era | |
| Legs · Cloth | 60 | 33.3% | Classic-era |
Mobs: rare and better drops
No rare or better mob drops attributed to this instance.
Rare and better only; world-drop items (under 0.1%) are left out. Named mobs with their own loot are listed with the bosses.