Hunter
Damage · build 1.60.1.70374
Hunters know the uncharted places of the world. Gifted with a deep empathy for all life, they have an uncanny knack for befriending wild animals and taming them as pets. In addition, hunters can use their finely honed senses to become master trackers. Wherever hunters go, they fight back the ravages of sickness, exploitation, and industrialization.
Talent calculator
Beast Mastery
7Marksmanship
23Survival
1Hover or tap a talent to read it. Click adds a point; right-click or shift-click removes one. A yellow dot marks talents the simulator does not model yet.
Optimised builds
Beast Mastery · Damage
Auto Shot and shots under Aspect of the Hawk with Deadly Aspects, a pet empowered by Unleashed Fury, Ferocity and Bestial Wrath (pet damage is an approximation).
| Level↕ | DPS↕ | Best race↕ | Points | |
|---|---|---|---|---|
| 10 | 71.0 | Night Elf (next: High Order Skyborne -1.0%) | 1/0/0 | talents · gear · sim |
| 20 | 97.4 | High Order Skyborne (next: Windshaper Skyborne 0.0%) | 7/4/0 | talents · gear · sim |
| 30 | 120.9 | Human (next: Night Elf -1.3%) | 7/11/3 | talents · gear · sim |
| 40 | 148.4 | Night Elf (next: Human -1.7%) | 18/10/3 | talents · gear · sim |
| 50 | 182.7 | Human (next: Night Elf -0.6%) | 22/16/3 | talents · gear · sim |
| 60 | 227.8 | Human (next: High Order Skyborne -0.7%) | 31/16/4 | talents · gear · sim |
Marksmanship · Damage
Petless (Lone Wolf) sharpshooter: Aimed Shot, Multi-Shot, Arcane Shot and Serpent Sting with Mortal Shots, Barrage and Sniper Shot.
| Level↕ | DPS↕ | Best race↕ | Points | |
|---|---|---|---|---|
| 10 | 71.0 | Night Elf (next: High Order Skyborne -1.0%) | 1/0/0 | talents · gear · sim |
| 20 | 97.4 | High Order Skyborne (next: Windshaper Skyborne 0.0%) | 7/4/0 | talents · gear · sim |
| 30 | 121.5 | Night Elf (next: High Order Skyborne -1.4%) | 4/16/1 | talents · gear · sim |
| 40 | 150.5 | High Order Skyborne (next: Windshaper Skyborne 0.0%) | 7/23/1 | talents · gear · sim |
| 50 | 184.8 | Human (next: Night Elf -1.7%) | 7/30/4 | talents · gear · sim |
| 60 | 232.6 | Human (next: High Order Skyborne -1.3%) | 7/39/5 | talents · gear · sim |
Survival · Damage
Dual-wield melee hunter: Raptor Strike, Lacerate, Strider Kick and Mongoose Bites from Expose Prey, with Predator's Edge and Lone Wolf.
| Level↕ | DPS↕ | Best race↕ | Points | |
|---|---|---|---|---|
| 10 | 54.3 | Human (next: High Order Skyborne -0.3%) | 0/1/0 | talents · gear · sim |
| 20 | 77.5 | Human (next: Night Elf -1.1%) | 0/6/5 | talents · gear · sim |
| 30 | 99.1 | Human (next: Night Elf -0.2%) | 0/3/18 | talents · gear · sim |
| 40 | 151.6 | Human (next: Night Elf -0.5%) | 0/6/25 | talents · gear · sim |
| 50 | 183.0 | Human (next: Night Elf -0.6%) | 0/15/26 | talents · gear · sim |
| 60 | 239.8 | Human (next: Night Elf -0.2%) | 3/16/32 | talents · gear · sim |
Abilities by level
| Lvl↕ | Ability↕ | Ranks | Highest rank | Client data |
|---|---|---|---|---|
| 1 | — | Automatically shoots the target until cancelled. | instant | |
| 1 | 1, 8, 16, 24, 32, 40, 48, 56 | A strong attack that deals melee weapon damage plus 70. | 100 mana · instant · 6s cd | |
| 1 | — | Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time. | instant | |
| 4 | — | The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time. | 20 mana · instant | |
| 4 | 4, 10, 18, 26, 34, 42, 50, 58, 60 | Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. | 250 mana · instant | |
| 6 | 6, 12, 20, 28, 36, 44, 52, 60 | An instant shot that causes 217 Arcane damage. | 190 mana · instant · 6s cd | |
| 6 | 6, 22, 40, 58 | Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. | 60 mana · instant | |
| 8 | — | Dazes the target, slowing movement speed by 50% for 4 sec. | 8% base mana · instant · 12s cd | |
| 10 | 10, 18, 28, 38, 48, 58, 60 | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time. | 120 mana · instant | |
| 10 | — | Revive your pet, returning it to life with 15% of its health. | 100% base mana · 10s cast | |
| 10 | — | Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time. | instant | |
| 12 | 12, 20, 30, 40, 50, 60 | Distract the target, causing threat. More effective than Distracting Shot (Rank 5). | 110 mana · instant · 8s cd | |
| 12 | 12, 20, 28, 36, 44, 52, 60 | Heals your pet 245 health every second while you focus. Lasts 5 sec. | 480 mana · instant | |
| 12 | 12, 38, 60 | Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec. | 80 mana · instant | |
| 14 | — | Take direct control of your pet and see through its eyes for 2 min. | 20 mana · 2s cast | |
| 16 | 16, 16, 26, 26, 36, 36, 46, 46, 56, 56 | Inflict 138 Fire damage every 3 seconds. | instant | |
| 16 | 16, 30, 44, 58 | Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge. | 65 mana · instant · 5s cd | |
| 18 | — | Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot. | 13.89999961853% base mana · 0.5s cast · 6s cd | |
| 18 | — | Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time. | instant | |
| 20 | — | The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time. | 40 mana · instant | |
| 20 | 20, 34, 48 | Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack. | 150 mana · instant · 5s cd | |
| 20 | 20, 40, 60 | Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time. | 100 mana · instant · 30s cd | |
| 22 | — | Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target. | 9% base mana · instant | |
| 24 | — | Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time. | instant | |
| 26 | — | Increases ranged and melee attack speed by 40% for 15 sec. | 100 mana · instant · 5 min cd | |
| 26 | — | Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time. | instant | |
| 28 | 28, 36, 44, 52, 60 | An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot. | 310 mana · 2s cast · 6s cd | |
| 28 | — | Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time. | 60 mana · instant · 30s cd | |
| 30 | 30, 42, 54 | A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. | 85 mana · instant · 5s cd | |
| 30 | — | Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die. | 80 mana · instant · 30s cd | |
| 30 | 30, 40, 50, 60 | Wounds the target causing them to bleed for 406 damage over 21 sec. | 95 mana · instant | |
| 32 | — | Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec. | 50 mana · instant · 15s cd | |
| 32 | — | Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time. | instant | |
| 32 | 32, 50, 60 | Increases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min. | 525 mana · instant | |
| 34 | 34, 44, 54 | Place a Fire trap that explodes when an enemy approaches, causing 229 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time. | 520 mana · instant · 30s cd | |
| 36 | 36, 48, 60 | Command a hawk to dive-bomb your targeted enemy, dealing Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. | 190 mana · instant · 6s cd | |
| 36 | 36, 46, 56 | Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target. | 215 mana · instant · 15s cd | |
| 40 | — | The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time. | 100 mana · instant | |
| 40 | — | Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time. | instant | |
| 40 | 40, 50, 58 | Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec. | 490 mana · instant | |
| 46 | 46, 56 | The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time. | 115 mana · instant | |
| 48 | 48, 58 | A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec. | 365 mana · 4s cast · 15s cd | |
| 50 | — | Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time. | instant | |
| 60 | — | Attempts to remove 1 Frenzy effect from an enemy creature. | 270 mana · instant · 20s cd |